tadaaah see I did do something.
Here are some references that I like which are similar to the ones given with the brief. I want a cone of cloudy light and tendrils like in the images
My first attempt-
I made emiiters and particles to emit particles and changed the particle render types. I used fields such as turbulence, newton and vortex. I assigned particle cloud shaders to the particles and changed the colour, transparency and incandescence and the colours of them too.
I think it’s really funny how it looks like it is probing the ground or you if you are under it looking up.
I have been trying to get a cone within a cone too and so far this is what I have
I did a batch render of 150 frames as jpgs and opened it in Nuke and rendered it there to make a movie to see in Quicktime, uploaded it to youtube and here it is as it stands at the moment. The outer cone may be a bit too faint because it is hardly visible.